Beast Classes

Beast Classes are the several different categories Beasts can be divided into based of danger and lethality. The higher the class number, the deadlier the Beast. There are 5 classes in total.

Classes and Examples
Class 1: Low level threat. Usually dispatched with little to no injury dealt to the Centurion party. Examples include: Class 2: Mild threat. Harder to slay than class 1 creatures, although should pose no real threat to a well-prepared Centurion party. They are the most common class of Beasts. Examples include: Class 3: Moderate threat. Creatures within class 3 have been noted to cause at least mild amounts of harm to Centurion teams, and are much harder to kill than class 2 or 1 creatures. Should be approached with caution. Examples include: Class 4: High level threat. These creatures are known to deal copious amounts of harm to Centurion teams, and even kill Centurions. Approach with a great amount of caution. Examples include: Class 5: Lethal threat. It is recommended that only the utmost skilled Centurion teams take these creatures on, or simply avoid them altogether. However, slaying one of these Beasts will not only garner reputation, but a wealth of goods. High risk, high rewards. Examples include:
 * Deathwings
 * Stalkers
 * Myrmekes
 * Beowulfs
 * Gryphons
 * Ramboars
 * Sabers
 * Spiners
 * Bald Gryphons
 * Sand Gryphons
 * Snow Sabers
 * Chargers
 * Malingees
 * Taurs
 * River Snatchers
 * Serpents
 * Wyverns
 * Dune Leeches
 * Chimeras
 * Dune Mothers
 * Great Serpents
 * Bloodeater Fenrir
 * Basilisk