Centurion

Centurions are incredibly skilled individuals who use Arma to hunt Beasts for a living. Centurions usually hunt in teams, each member being given a designated role (Such as tracker, healer, assault, etc.). A Centurion "party" will typically consist of 5-6 members.

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Centurion Roles
Listed below are the standardized roles for a Centurion party. Each role is critical in hunting down especially dangerous Beasts.
 * Assault: The brute force of a Centurion team, their Arma will typically specialize in direct combat. Their task is to deal the brunt of the damage to a Beast, and wear it down enough so that it may be taken out, or to use their Arma's brute force to scare the beast into a trap. There are two subclasses of Assault:
 * Close Range: Close range assaulters typically have Arma that have close to melee range capabilities. These Arma tend to be the most destructive in nature.
 * Long Range: Long range assaulters have long range Armas that usually come in the form of a gun, bow, or crossbow. Their Armas usually deal much less damage than a close range type, and thus it is recommended that a long range assaulter hides behind cover and support the close range combatants from a range. Long range assaulters are also optimal for scouting duties.
 * Tracker: Trackers are responsible for observing and identifying marks or clues left behind by a beast. They can do this by identifying features of a foot track left behind, or residues that would typically be found on a certain type of beast. Their Arma will usually be designed to help them in their tracking duties. They will usually have the Adventurer's Guide on hand.
 * Trapper: Trappers are tasked with setting up and preparing traps for Beasts to fall into. Their role is crucial in capturing or taking down a Beast. Most Beasts are large, and will not notice these traps most of the time, provided they are hidden properly. Trappers will usually have an animal companion to scout out spots to set traps up, or to lure a Beast into a trap. Their Arma will either come in the form a trap, or help them in setting up and/or concealing traps. These traps can ensnare, poison, disorient or even cause a beast to fall asleep.
 * Medic: The Medic is an integral part to any Centurion team. They are tasked with patching up and healing wounded Centurions. Their Armas offer very weak offensive capabilities usually meant for self-defense, but will heal, or at least aid them in healing wounded allies. They will typically carry a bag of medical supplies on hand. The Tracker will assist them in finding medicinal herbs and plants if the medic lacks any or has ran out of medicinal supplies.